Ray Tracing in 2026: Is It Finally Worth the FPS Hit?
Real-world FPS cost of ray tracing across RTX 30, 40 and AMD RX 7000 in modern games, with honest verdict on when to enable it.

The honest 2026 take
Ray tracing is no longer a tech demo. In Cyberpunk 2077 Path Tracing, Alan Wake 2, Black Myth: Wukong and Indiana Jones and the Great Circle, the visual difference is the gap between watching a video game and watching a film. But the FPS cost is still brutal on anything below an RTX 4070 Super.
What the real cost looks like
Average native FPS hit for "RT Ultra" (no upscaling) across 6 modern AAA titles at 1440p:
| GPU | FPS hit | Playable? |
|---|---|---|
| RTX 4060 | -55% | barely with DLSS Performance |
| RTX 4070 | -42% | yes, with DLSS Quality |
| RTX 4070 Super | -38% | comfortably |
| RTX 4080 Super | -30% | yes, native or DLSS |
| RTX 4090 | -22% | always |
| RX 7800 XT | -50% | needs FSR Quality |
| RX 7900 XTX | -38% | yes, with FSR |
| Arc A770 | -55% | only at 1080p |
Why AMD loses ground in RT
NVIDIA's RT cores are dedicated silicon for BVH traversal. AMD's Ray Accelerators share resources with shaders. That is why a 7900 XTX with similar raster to a 4080 loses 12-15% under heavy RT load. RX 8000 / RDNA 5 is rumoured to close the gap; we will know in late 2026.
Where to enable RT today
- Always on, always worth it: Cyberpunk PT, Alan Wake 2, Indiana Jones, Black Myth Wukong with DLSS/FSR.
- Toggle for screenshots: Hogwarts Legacy (RT shadows), Spider-Man Remastered.
- Skip entirely: Watch Dogs Legion (engine bug), F1 24 (placeholder reflections), most older RT-on-rails titles.
The path tracing tier
Path tracing (Cyberpunk PT, Alan Wake 2 PT, Portal RTX) is several rungs above standard RT. Every light bounce simulated. Without DLSS 4 + Ray Reconstruction + Frame Gen, only a 4090 hits 60 FPS at 1440p. With them, even a 4070 Super gets there.
RT and your CPU
Surprisingly, RT shifts load to the CPU as well. BVH building happens partly on the CPU each frame. If you are CPU-bound at 1080p without RT, you will be more CPU-bound with RT enabled. A bottleneck check before enabling RT is wise; pair the result with the FPS calculator to model the change.
When to skip RT entirely
- Esports (Valorant, CS2, Apex). Visibility > visuals.
- Older laptops with mobile RTX 3050 / 3060. Battery cooked, FPS gone.
- Low-VRAM cards (RTX 4060 8 GB) at 4K. RT roughly doubles VRAM demand.
Verdict
If you own an RTX 4070 Super or higher and play single-player AAA with DLSS Quality + Frame Gen, ray tracing is finally a no-thinking win. Below that tier, it remains a luxury you toggle on for 30 minutes of "wow" then disable.
Related reading
Run your own numbers
Open the free bottleneck calculator or estimate FPS with the FPS calculator.